indique la position de la camera et la cible à regarder
Namespace: Tzu_Engine.Scene
Assembly: Tzu_Engine (in Tzu_Engine.dll)
Syntax
Visual Basic (Declaration) |
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Public Sub LookAt( _ ByVal eye As Vector3, _ ByVal target As Vector3, _ ByVal up As Vector3 _ ) |
C# |
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public void LookAt( Vector3 eye, Vector3 target, Vector3 up ) |
C++ |
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public: void LookAt( Vector3 eye, Vector3 target, Vector3 up ) sealed |
J# |
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public void LookAt( Vector3 eye, Vector3 target, Vector3 up ) |
JScript |
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public
function LookAt( eye : Vector3, target : Vector3, up : Vector3 ) |
Parameters
- eye
- position de la camera
- target
- position de la cible
- up
- vecteur Up de la camera