créé la physique d'un mesh statique


Namespace: Tzu_Engine.Scene
Assembly: Tzu_Engine (in Tzu_Engine.dll)

Syntax

Visual Basic (Declaration)
Public Sub Physics_Treecollision( _ 
   ByVal myMesh As TZMesh _ 
)
C#
public void Physics_Treecollision(
   TZMesh myMesh
)
C++
public:
 void Physics_Treecollision(
   TZMesh myMesh
) sealed 
J#
public void Physics_Treecollision(
   TZMesh myMesh
)
JScript
public  function Physics_Treecollision(
   myMesh : TZMesh
)

Parameters

myMesh

See Also