détermine si l'entité est occulté
Namespace:
Tzu_Engine.Scene
Assembly: Tzu_Engine (in Tzu_Engine.dll)
Syntax
Visual Basic (Declaration) |
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Public ReadOnly Property Hidden As Boolean
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C# |
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public bool Hidden { get; } |
C++ |
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public property bool Hidden sealed { bool get(); } |
J# |
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/** property */ public bool get_Hidden(); |
JScript |
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public function get Hidden() : bool |
See Also