position de l'entité


Namespace: Tzu_Engine.Scene
Assembly: Tzu_Engine (in Tzu_Engine.dll)

Syntax

Visual Basic (Declaration)
Public Overridable Property Position As Vector3
C#
public virtual Vector3 Position { get; set; }
C++
public virtual property Vector3 Position {
    Vector3 get();
    void set(Vector3 value);
}
J#
/** property */
public Vector3 get_Position();

/** property */
public void set_Position(Vector3 value);
JScript
public function get Position() : Vector3

public function set Position(value : Vector3);

See Also