retourne la class physics utilisé par la scene


Namespace: Tzu_Engine.Scene
Assembly: Tzu_Engine (in Tzu_Engine.dll)

Syntax

Visual Basic (Declaration)
Public ReadOnly Property Physic As TZPhysics
C#
public TZPhysics Physic { get; }
C++
public property TZPhysics Physic sealed  {
    TZPhysics get();
}
J#
/** property */
public TZPhysics get_Physic();
JScript
public function get Physic() : TZPhysics

See Also