Namespace: Tzu_Engine.Physic
Assembly: Tzu_Engine (in Tzu_Engine.dll)
Syntax
Visual Basic (Declaration) |
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<UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl)> Public Delegate Sub TZPhysics.CreateTreeCollision( _ ByVal bodyWithTreeCollision As Integer, _ ByVal body As IntPtr, _ ByVal vertex As Single(), _ ByVal vertexstrideInBytes As Short, _ ByVal indexCount As Integer, _ ByVal indexArray As Integer() _ ) |
C# |
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[UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl)] public delegate void TZPhysics.CreateTreeCollision( int bodyWithTreeCollision, IntPtr body, float[] vertex, short vertexstrideInBytes, int indexCount, int[] indexArray ) |
C++ |
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[UnmanagedFunctionPointerAttribute(CallingConvention::Cdecl)] public delegate void TZPhysics.CreateTreeCollision( int bodyWithTreeCollision, IntPtr body, array<float>^ vertex, short vertexstrideInBytes, int indexCount, array<int>^ indexArray ) |
J# |
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/** delegate */ /** @attribute UnmanagedFunctionPointerAttribute(CallingConvention.Cdecl) */ public delegate void TZPhysics.CreateTreeCollision( int bodyWithTreeCollision, IntPtr body, float[] vertex, short vertexstrideInBytes, int indexCount, int[] indexArray ) |
JScript |
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